Mo2 vs vortex. Don't use NMM, it was replaced by vortex for good reason.
Mo2 vs vortex I have been using MO2 for Skyrim, Oblivion, Fallout, etc for years, so it was an easy setup process for TW3. Vortex has a large built-in knowledgebase; make sure you use it. Despite being 20, Mod Organizer’s simplistic panels, dare I say “Old School” system clicked with me much faster than Vortex’ Metro UI. :P Is not even a question. Sadly, that makes me unsure about this. I guess a downside for MO2 is that the games it supports are less than Vortex but that's not really an issue imo. Keep in mind that MO2 and Vortex have different design goals. I can however see MO2 being better for first timers, less buttons you can hit to mess things up 😂. and hopefully it will get better as the user base grows. As much as I hate the idea of learning yet another mod manager, especially with Vortex on the horizon which will likely become the go-to mod manager eventually, the current MO2 and NMM are in such terrible shape/obsolete that even with its reputation for having the steepest learning curve I may have to go with it regardless. Vortex, which one is better and by better, I mean easier to use for someone who is really ♥♥♥♥♥♥♥ slow mentally people tell me to clean masters, merge levelled lists, sort my load order. Tannin was the lead dev for Vortex and MO. x you can also create in Vortex. though that stopped mattering once I figured out how to configure LOOT. Personally I'd say that if you are having issues with vortex to try MO2, it is the most stable and trusted mod manager for these games and there is tons of support for it online. And I switched to MO2 like a week ago alongside the AE release. for #2 i'm talking about say a patch or an addon comes out for a mod. And of course, Wabbajack uses MO2 over Vortex which is an advantage unto itself. MO2 uses a simple priority list, which closely matches how the game actually loads data and plugins, while Vortex bolted on an entirely different dependency graph system. in Vortex when you install it instead of letting you just merge it into the Sep 24, 2020 · To import from MO2, you can use the "Import from MO" option on the mods tab toolbar. Aug 28, 2020 · 测试下Vortex能. Jun 3, 2003 · idk if vortex has improved over the years but MO2 was my go-to for skyrim. Mod managers: OBMM // NMM - - > VORTEX // WRYE BASH // MO - - > MO2 (I think MO creators were the ones in charge of Vortex?). If you're gunna be doin a lot of modding, particularly of Bethesda titles (Morrowind, Oblivion, Skyrim, FO3, F:NV, FO4, etc. Apr 8, 2019 · Both Vortex and MO2 are good mod organisers, and both have their fans and their detractors. MO2 helps with the conflicts, but if you have so many mods that Oblivion is crashing, then you would still need to start mungling them all together. Vortex will only see the conflicts in Vortex/mods/ while MO2 will only see conflicts in MO2/mods/. MO2 runs all the time but doesn't update your game folder. I just think its ugly as piss Oct 23, 2021 · I also started reading over threads (both here and other forums) that was the never-ending debate on Vortex vs MO2. The closest Vortex seems to offer to this is sorting mods by predetermined categories. If you're not having any issues, then Vortex is just fine. I would NEVER had said that before, but I've been highly impressed with Vortex recently. Disabling 20 mods, one mod at a time, takes 15 seconds in Vortex and 1 minute in MO2. If the end result is not what you want, you can simply re-arrange the mods in the left panel of MO2. Any file added to /data/-directory (by Vortex or manually) that conflict with a file in MO2/mods/ will override the file in /data/-directory and unless the file is esm/esp/esl you'll not see any indication in MO2's left panel you have a conflict. There's still the possibility of mod data being left in the install folder, or excess files being left behind. Feb 10, 2021 · NMM已经停止更新了,N网改为vortex了。但是vortex对辐射4不是那么友好,因为辐射4是几年前的游戏,不能手动排序。 MO2对辐射4的支持比较成熟。 但整合包,就算删了MO和MOLIST,也依然不是纯净本体。 Mo2 is still far superior to Vortex. As far as MO2, what you said is pretty much the conclusion I am coming to, just based on reading. MO2 assumes competence, and has a bit of a learning curve, but both it and Vortex have integrated 'tutorials', and link out to youtube vids of how they're used. No, for conflicting files in Vortex you choose which file "wins" the conflict. A lot of the criticism of Vortex comes from long time modders who quite correctly claim that vortex does not do what Vortex's load order mechanism is more complicated than MO2's. 说几个Vortex的功能Vortex不能手动排序,Vortex用的是LOOT排序,但是Vortex可以设置一个排序规则。就是下图的这个依赖关系功能,可以设置某个ESP排在某个ESP的上层或者下层。 If you're using NMM already and have it setup, then keep using it unless you're having problems. For a "new" mod manager, vortex is pretty bad. Use the installer you linked, it doesn't work with lutris but auto detects your games installed on steam and guides you through the install for that proton instance, it will launch MO2 any time you launch the game from steam. Oct 21, 2022 · I mean, they've already had the MO2 guy for how long, yet majority of people still prefer MO2 to Vortex. Let Feb 23, 2021 · i jumped onto MO2 because NMM the precursor to Vortex was a pile of junk and I had issues with it. It is bad enough that I tend to fall down the rabbit hole trying to make my environment as enjoyable as possible with the hardware that I have, but I don't want to get sucked into another pit on managing my mods. If the question is "Can I use MO2, I already use it for Skyrim" my answer is always "Yes!". Vortex is in not inferior to Mod Organizer 2, it's just different in strategy. If you shares /mods/-directory between Vortex and MO2, the only difference between Collection and non-Collection is, the Collection shows-up as an extra mod in MO2 and this mod should not be active in MO2. I had trouble with mods from nexus, a lot of them had trouble with "no game data on top level", which was not happening with Vortex. MO includes editing of games ini-files while Vortex does not - since it's recommended to use Bethini anyway this doesn't really matter. 3. Yeah, I was shocked at how awful Vortex is. It’s also matured a lot over the years. I decided to switch to MO2 and will never go back to Vortex. In the past I've always used MO2 and frankly had disdain for Vortex. Sep 8, 2019 · I've always used NMM when I could. Two prominent names in the scene, Mod Organizer 2 (MO2) and Vortex, have garnered attention for their unique features, functionalities, and approaches. ini editor thats just a click away (among other things), on vortex you have to go through the game files themselves. Vortex is the oddball here with the screwy interface. “Vortex” is more newb friendly since it automates many things but MO2 Also has the automatic mod loading order that Vortex uses called “LOOT”. For most people, MO2 is probably the best choice despite any shortcomings it may have because of FOMOD support alone. Mo2 is superior from a long term organizational standpoint and also has better overall consistency with how a pc actually functions and organizes. Jan 29, 2023 · With MO2, the only "Collections" like options would be Wabbajack lists. Link to comment Share on other sites. Vortex also supports non-BGS games, if you do mod or maybe will mod non-BGS games one day, you’ll probably end up using Vortex anyway (Edit: Checked the change logs of MO2 and it seems they do support a few non-BGS games. Far more variety and quality in wabbajack compared to nexus collections. 9 beta build of Vortex before you do as there are a couple of bug fixes for the import tool included. these people do not understand that they may as well be speaking another language entirely For mod conflicts you can create exactly the same "winners" on the per-file level regareless of using MO2 or Vortex and as for plugin load order since you can manually lock plugin to specific index in Vortex you can create exactly the same plugin load order regardless of Vortex or MO2. So for oblivion don't use vortex use either Oblivion mod manager, mo2 or wrye bash wrye bash is the hardest to use imo but you should use bash to create bash patches at least but is not 100 percent essential,unless your knocking on the 250 point. It works fine. I think Vortex is a good way to learn the basics because it holds your hand a bit more and has LOOT built into it and all that. Episode 3: https://youtu. Side note: SKSE for VR works fine. As for the choice between MO2 and Vortex, for my usage Vortex has the advantage, but you can have other criteria making MO2 a better choice for you than Vortex is. God I love modding. MO2 seems like it's more feature-rich with more functionality but after trying both I couldn't find a reason why not to use the much simpler, easier to use vortex. Vortex is fine as well typically, it's another good modern choice. Difference being that load order in MO2 is just click an drag, its a bit more involved in vortex IDK why. MO2 Vs Vortex: A Comprehensive Comparison. For the games I have no choice (jedi fallen order) I use vortex. The only thing that Vortex has going over MO2 is the learning curve. Not really a problem if you don't have tons of complex conflicts you're trying to resolve. Nov 18, 2021 · 从MO2转Vorte. Now I'm using Vortex after having been away from Skyrim for a long time. I felt like vortex better from a plug and play angle for new modders. Apr 20, 2018 · Both MO and Vortex allows per-profile game-settings and save-games while NMM does not. You close MO2, it will be as if you never modded your game. Im not deep enough into modding to create patches myself. As others have touched on, MO2 especially shines as a "power user" tool. But MO2 is incredibly robust and allows for easy conflict/overwrite information, allows you to manage multiple profiles/installations of mod lists (if you want to use multiple mod loadouts), and can easily integrate things like FO4Edit, Bodyslide, and Outfit Studio to make it more convenient. Is there any reason I might check out Vortex? It looks less versatile. MO2 and Vortex are [now] similar enough to be comparable, with Vortex being more 'noob-friendly' and covering a wider base of games, and MO2 with a more steep learning curve, and dedicated almost entirely to Bethesda titles, and with more dedicated functionality as a result, and a strong emphasis on user-control of everything. MO2 is better. ). Licentia came with about 1270 mods and I have added about 200 to that, mostly follower and player homes/castles, and a few quest mods. Installing mod 2001 takes 2 seconds in Vortex, 10 seconds in MO2. 5. Nov 26, 2022 · we only tackle the most controversial questions on this channel, such as Vortex or MO2 ? Coke or Pepsi ? and pineapple on pizza ?DarkPopulous' MO2 Installati As far as conflicting mods goes, you can create exactly the same "winner" files regardless of Vortex or MO2 and similarly whatever plugin load order you've created in MO2 v2. With Vortex I always kept LOOT around as a separate app, but I don't think it is necessary with MO2 at all, since all the info is cleary displayed on a single page when you sort. NMM works, but not very well. Sep 23, 2022 · MO2 is vastly superior to the feature heavy but not user friendly (unless you have intimate knowledge with) vortex and isnt a bloody nightmare to solve conflicts with mods and dont get me started if there is a cycle between them!!!! Posted by u/Martimius - 1 vote and 18 comments the point of #3 is it makes the hardlinks though so the files show up in your data folder so if you start skyrim even without vortex running your mods still work. MO2 is more complex after first but simple after figure it out can break the game where have uninstall skyrim to clean slate if not careful mo2 overwrite lot file all at once BUT another reason can break game Vortex warn of a overwrite web but mo2 will not so if overwrite to many thing expect fps drops and game breaks also. some of them is so familiar with mo2 that they MO2 gives you more control. Vortex is a middle ground between NMM and MO2 which strikes a pretty good balance between managed deployments and being friendly to tooling. Also, MO2 let you sort manually your load order, which prevents problems that the automatic sort that Vortex have can create. If you know and like vortex - stick with it. I guess you could use Wabbajack to script the install of a modpack containing just one mod, but given you'd be using a tool like MO2 or Vortex as part of the process anyway, it would be a complete waste of time. other mod managers like MO2 and NMM, it becomes apparent that Vortex strikes a balance between user-friendliness and comprehensive functionality. Vortex on the other hand as default uses hardlink deployment and this means mods will physically appear in /data/-directory or games root directory. If you are having issues and want to start over, then MO2 seems highly recommended, and plenty use Vortex successfully. I came back still using the old Nexus Mod Manager. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Just watch a few tutorials or maybe even follow a modlist guide like Lexy's Legacy of the Dragonborn and you learn how to use MO2 really easily The difference between NMM vs MO2/Vortex is NMM installs the mods directly into your game files, basically tainting it if you ever want to change your load order or uninstall something. Aug 6, 2020 · Vortex is very easy to use, and Nexus of course supports it naively natively. MO2's mods are all in individual folders, and no mod data ever actually crosses. I've seen Vortex in YouTube videos, and I'd be very frustrated with it in a short amount of time. Its user interface looks more complicated and less fresh than vortex, but i find the basic download/install/load order cycle way more transparent. But the more into moddong you get, vortex gets worse and worse. Any claims of vortex having superior ease of use are farcical imo. I never had this issue and have been moding for million of hours with skse but this time i dunno why it doesnt work and im not a fan of Vortex tbh! Should I keep MO2 for Skyrim and use Vortex for Starfield, or is having two different mod organizers a bit redundant? Given that I don't have a lot of free time on my hands and have very little experience in modding (only followed step-by-step tutorials for Skyrim), preparing MO2 for Starfield seems like a daunting and time-consuming task, and Apr 8, 2019 · MO2 vs. Mod Organiser 2 VS Votex in 2021, that is the topic at hand. Mar 24, 2021 · For what it's worth, I use MO2 to manage TW3 mods. And with mo2 you gain access to wabbajack modlists. First, the UI is terribly unoptimized and it's performance is horrid. Edit 2: I am pretty sure guys who use vortex dont know what is the difference between mo2 and vortex. Personally, I prefer Vortex due to the ability to mix and match individual files from different mods without having to delete anything. There's also another huge plus for launching the game with MO2: Any file that is generated from any of the mods get put in its own directory and not in the game folder. Go with MO2. I think MO2 is quite easy for anyone with a modicum of patience and prior experience using basic windows apps to pick up fast. Vortex is aimed at users not modders, so if you want to create new mods then you will want to use MO2. I also quite like Since Vortex and MO2 can share the same /downloads/-folder and the same /mods/-folder, for mods with the penalty you don't have the Nexus meta-information in the other mod manager, it's possible to take advantage of Vortex installation queue to quickly install 100+ mods for so using MO2 to handle conflicts etc. It is unbelievable same guy is behind mo2 and vortex. Vortex still links into the Data folder, which is why I can't use it. ), MO2 would probably be a 'better' choice. The MO2 programmers added support for TW3 in Feb 2021 with version 2. The particular feature I miss the most is sorting mods by category, into folders you can expand and collapse. Tho i have to admit MO2 is super fast and is more controllable compared to vortex. You hit purge on Vortex, it will be as if it had never been there. Hey guys, i trued MO2, but i run into problems in first 2 minutes, so i am going back to vortex, just will use LOOT to sort. That said, all of these can be intimidating. MO2 is just an expansion of the foundations he laid. Jul 9, 2024 · Im back in game after the first month when i stoped and i wanted to know if mo2 is ready for the game or not yet?? I tried but could not install with MO2 it legit doesnt want to. It's a 100% virtual filesystem. That said, I've been told that if you are going to have loads and loads of mods, then you probably need MO2. But for me, all that is irrelevant when Vortex stops being competitive just on the basis of constant breakage vs stability/reliability. All you'd get at the end of it would be an easily My understanding is that If you just want to play the game, then Vortex is fine and arguable MO2 exposes unnecessary details. Apr 2, 2024 · About this video. 首先,不讨论界面美观问题,只要知道vortex界面着实有点那啥就行了1. Felt I should upgrade to Vortex being that it is the next generation of NMM. Both are good tools - and well supported. Basically you need to learn how to use them by using them, and to forget about how previous mod managers work. The main thing I'd recommend mo2 over Vortex for is vortex is still getting a ton of half-broken updates that do things like turn on automatic loot sorting or turn off all your enabled mods. While MO2 never touches your game directory, Vortex is designed to always be able to purge itself from your game directory, so the impact is the same. MO2 is so much better once you get past the initial little bit of learning curve. Great way to learn MO2 btw. After seeing a collection modder demonstrate a working MO2 build with Cyberpunk 2077, I was intrigued with how they managed to get it to work with certain mods that have a reputation for not playing nice with MO2. I am wanting to get back into Skyrim and mod it (again for the 30th time) and I have used Nexus Mod Manager, Vortex, and Mod Organiser 2 in the past (MO2 is what I'm the least experienced with) and I just want to start a conversation around what the modders of the world think is the better modding tool (and if there's an even better Vortex is arguably much more beginner friendly but I never got the hang of it. Even If you're planning on changing your active mods by adding/removing mods, stopping using NMM and switching to MO2 or Vortex is decidedly an advantage. The meta on which is more difficult to use seems to have changed. Plenty more tutorials on their way! Subscribe here so you don’t miss them!🔔https://youtube. Vortex puts a lot of buttons and options right there in front lol. MO2 install all your mods in a different folder, which makes it totally safe to uninstall any mod that did not worked well. At the time the only other major option was MO2 and by by the time vortex came out id gotten used to MO2 and didnt see the point switching to another manager when the one i was using was fine. And it's ridiculously easy to switch between Vortex and MO2 anyway so I always recommend now that people try both. But if you dont know how to sort your load order? I use a MO2 via Wabbajack modlist, Licentia (NSFW). Bg3modman definitely isnt hard to use, but I've been playing with like 40-something mods with vortex without any issues despite what I keep seeing online and Vortex is literally hit two buttons and you're good as long as your load order works EDIT: Here's a comparison of file conflicts in MO2 vs Vortex, it's for Fallout NV but the principles apply. What are the differences? Which should you use? This video will compare the features and designs of each and provide pros and cons to help you decide. And OBMM is outdated. In both I've tried to have them laid out the same. It has incredible power in making adjustments to your load order - both for plugins and asset files, especially in identifying multiple conflicts with asset files (not just esps). Installing ttw would show you how it works. Especially with ENBs that do not have plugins, i didnt even know if it will be working Bonjours, Quel est le meilleurs logiciel pour commencer à modder mon Fallout 4 ?Je connais Vortex grâce à Skyrim mais MO2 est il mieux ? - Topic Mod Organizer 2 ou Vortex ? du 03-01-2022 00:32: MO2 is overall the best, little more learning behind it than vortex but gives you more ease of control if in the long run where you may need to manually sort something in a different spot than where vortex or loot thinks it should go. When they hired Tannin I was excited. be/1JJR3HLr1IkTHE COMPLETE GUIDE To Modding Skyrim Special & Anniversary EditionEpisode 2: Installing A Mod Manager & Comparing Mod I've used both Vortex and MO2. However, if you are about to start a new game, this is a good time to switch over - and if you have an easier mod list - more the better -as that way you can focus on mo2 when the stakes are lower. It's okay, it largely depends on your ability to understand load order and to be diligent with checking your folders when removing mods to ensure it has removed everything and no fragments have been left behind. Most people recommend Wrye Bash. If you have multiple mods doing a change on a specific mesh, you can decide which has the priority. Don't get me wrong, Vortex works absolutely fine but now that I'm going into advanced/extreme modding (~1,000 mods), MO2 just works better for me for a few reasons: -Simpler drag and drop conflict resolution compared to Vortex's rules system -Separators to organize mod lists MO2 > Vortex > NMM MO2 is easily superior, vortex is basically just a pretty looking mod installer with iffy options (manually sorting out your load order is practically non-existent). For SSE, MO2. I'm currently using MO2, and it's pretty familiar to me. Ignoring that, MO2 also has a ton of extra features for fine control over mods that Vortex just doesn't possess. It seems I won't be doing that jump since Vortex lacks the best feature of MO2 - in MO2 mod files are separate from game folder, so the game itself stays vanilla clean and you can run it if you want at any time. . Sometimes you don't want to do a whole modlist yourself, and collections are a good place to get you starting. If you are going to use a short load order with just a handful of mods, either Vortex or MO2 will work just fine. Vortex gives you far less control and inserts files directly into the game directory, which already is a deal breaker for me. Oct 29, 2018 · Vortex is finally here after so much time, but now I heard my flatmate that there is a bunch of contention surrounding Vortex. Go with either Vortex or MO2. Oct 13, 2018 · I bumped into this thread while reading about Vortex and judging if it's worth switching to it from MO2 (Mod Organizer 2). was gonna do a new post talking about SKSE in MO2 vs Vortex, searched and found this, so I'll just comment here instead. The list author supports additions and will offer advice and reasonable support. I use MO2, but I believe Vortex has conflict managing, and mod priority (I think). In the realm of game modding, the choice of a mod manager can significantly impact your user experience and the success of your modding endeavors. Recently switched to mo2 after years of mod manager and vortex, IMO mo2 honestly isn't that hard at all to learn, just presents "different" problems than vortex and some parts i honestly had an easier time understanding. Since you already have learned MO2, there is really absolutely no reason to use Vortex (or NMM, for that matter). MO2 is far and away the better mod manager. Others may disagree but I've been playing and modding oblivion since day dot and it's got me this far. I'd also just recommend sticking with and learning MO2 because, and someone will correct me if I'm wrong, I don't think there's hardly anything MO2 does worse than Vortex but there are a hell of a lot of things vortex does worse than MO2. This will copy all the mods in your MO2 staging folder over to your Vortex vortex staging folder. At Vortex, the file gets Jul 11, 2023 · Compare the features and advantages of three popular mod management tools for games: Mod Organizer 2, Vortex, and Nexus Mod Manager. 4. But let me tell you people in this sub have a thing for hating on vortex without knowing what it offers. Only reason to still go for vortex at this point is if you're already too used to vortex and don't want to put in the effort to learn how to use mo2. MO2 seems very popular among LE > SE transfers, probably like many things, because of a certain amount of "Brand loyalty" and/or previous experience with mod managers. I've also, after a bit of searching, seen the mention of being two "camps", that there is a whole MO2 vs Vortex thing. I started on Vortex and switched over to MO2. If you play more than you mod, Vortex quickly becomes a net win. There are really only three to choose from: Vortex, Mod Organizer 2 (MO2) and Nexus Mod Manager (NMM). 0, so the list of features and abilities is in its infancy. If you are going to have a long load order with lots of mods that are making overlapping changes, you should use MO2. With MO2, you have to wait for MO2 to start up every time before you can launch the game. I then proceeded to use their example as a model with a clean Either MO2 or Vortex is fine. Dec 15, 2016 · Tannin (the creator of both MO1 and MO2) decided to not include this feature in MO2 for the fact that it subverted how the the game actually loaded the Archives causing problems with tools and mods that relied on the original system to work. If you want to play without mods just launch from steam if you want mods launch from MO2 Before my old computer died, I used MO, I was very comfortable with it. Anyone that says otherwise hasn't done their research. The easy part is the mod-files. MO2 was designed to handle Bethesda games and is optimized for that modding structure. MO2 has a better UI for complex stuff like looking inside your mods. but as someone who doesnt want to spend days modding a game and looking up 100s of tutorials just to mod vortex is the mod manager for me. 先说vfs,vfs的最大开销其实是启动程序时的那几秒,运行时的开销很低的,不然市面上也不会出现docker这种用vfs来运行整个操作系统的程序,对游戏的影响理论上也仅限于加载零碎文件时的速度,但也不大,我两次横跳都没察觉出加载速度有什么 Oct 22, 2023 · Definitely use MO2 over Vortex, even though it's still in beta for Starfield. I haven't used vortex but based on reading 100s of comments, it doesn't really matter which you use. If you're familiar with basic windows apps, you are familiar with MO2. MO2 and Vortex keep your game file clean by installing your mods virtually. Sorting 2000 plugins takes 6 minutes in Vortex, hitting "sort" in MO2 takes 9 minutes. Not only that, but we are also distributing it with a GPL-3 license, meaning Vortex is open source and based on extensions which gives avid programmers the ability to extend its functionality through plugins. Since Vortex has per file loose file load order while MO2 is only per mod, there's really only a point to use MO2 if you "need" clean data-directory, or is swithing profiles multiple times per hour. Most of the reasoning people seem to have for using MO2 over Vortex is the capabilities of the program but they both really seem to do the same things. After having tested Vortex and MO2 with 2000 active mods, my experience is Vortex is faster than MO2 on everything except switching between profiles. Before that I used Vortex. I've been modding for 2-3 years now and vortex does everything I need it to do in a much simpler, user-friendly way. It has since had compatibility added for other games, but still doesn't require the same Just to contribute to the Mo2 vs Vortex argument. Vortex has a lot of issues with Starfield and it will give you headaches and problems unless you hardly use any mods at all and make sure to check the comments of ever mod that you do use to ensure Vortex isn't going to screw it up. It is particularly well-suited for beginners while still offering powerful tools for advanced users, making it a versatile choice for modding on the Steam Deck. You have some really outdated mods that will cause issues combined with a questionable load order. Those people who told you Vortex is old confused Vortex with NMM. SkyUI, however, does not. So I guess you can try out MO2 for a couple of days just to see which one you like more but they're both powerful enough to mod games. Don't use NMM, it was replaced by vortex for good reason. MO2 has been a lovely experience so far. with mo2 you can start the game outside mo2 and it will be just like vanilla. MO2 or Vortex are your options. Jun 2, 2023 · The main difference between Vortex and MO2 still stands: MO2 uses a virtual file system to manage the mod files. In the end it depends on YOU, the user, to experiment and see what mods are best suited for your playthrough and avoid the ones that will screw up There are dozens of threads discussing MO2 vs vortex on this sub. But seriously, if you've already started with NMM and aren't having issues Posted by u/D34thst41ker - No votes and 9 comments MO2 was good for Oblivion before, and now it is just great! There is a small workaround you have to use to be able to use xOBSE, but it is even better than Vortex since the new MO2 versions (make sure to update) comes with both an OMOD & BAIN installer, so you never have to touch Oblivion Mock of a Manager or Nexus Barely Managing again! Installing SkyUI on top takes 6 seconds in MO2 and 2 seconds in Vortex. MO2 also has plenty of other features that make it preferable to Vortex- the ability to resolve asset conflicts and plugin conflicts between the same mods independently and the ability to hide files even from within BSAs/BA2s are distinct advantages over Vortex when it comes to conflict resolution. Now recently of course, Nexus shifted over to Vortex, which seems more versatile but also much more convoluted and lacking basic features. It's very easy to switch profiles and add/remove mods on MO2 whereas Vortex (I believe) installs mods directly to the data folder, meaning they are harder to remove without risking loose or leftover files. It will be very interesting to see how Vortex will be in this regard, especially if Vortex will limit itself to per-mod load order sorting of loose files like MO does, or if Vortex will also include per-file load order but with a much easier method to re-sort than is the case with NMM. This means after using Vortex to mod a game, to use MO2 afterwards to mod the same game wit Jul 18, 2022 · 我是从MO2转Vortex再转回MO2的双用户 正好我也想吐槽一下感受. Oct 22, 2024 · Overall, when comparing Vortex vs. The "general" POV seems to be that that MO2 is better for more advanced users with more mods installed. If I get asked which mod managers work, I always reply that both work with Oblivion, but you can't use MO2 without also using WB. I don't think any mods utilize MO2 and some have the option and prefer that you use Vortex like Arasaka Cyberarms. What MO2 can do most likely Vortex can do as well, including having separate profiles, resolving conflicts, adjusting load order separately from asset/file overwrite, and trace individual assets. Saves on write cycles for your HDD/SSD, saves time, saves headaches from forgetting to redeploy. Example, if mods 1 - 4 are loaded in this particular order (on per-mod level since where are some file conflicts between these mods) and you want to use texture-123 from mod 1 and texture-456 from mod 3, you choose mod 1 from the drop-down list of mods having this conflicting file for texture-123 and you choose mod I haven't used Vortex for CP 2077 but I used it extensively in the past for Bethesda games before learning to use MO2. MO2 and Vortex also both function in a very similar way (profiles, using hard links etc). Everything else - mo2. This even makes it possible to take advantage of Vortex installation queue, even if uses MO2 for loadorder. Back in the day I have used a few mod managers like NMM and MO2, and, with limited understanding as to the reasons why, found out that MO2 is better than NMM. I'd look up a guide just to get the basics working I use both MO2 and Vortex and I mainly stick to Vortex because of the automated load ordering, MO2 is the same but no automation (you have to sort your load order, setup archive invalidation, etc. MO2: MO2 is laid out a lot cleaner with all the elements you'll want on the same page including the launchers, profiles, and loads order requring less changing of tabs. Now as for MO2 vs Vortex, it's kind of a cats vs dogs thing right now. Vortex “CHANGES” your base game files and if you remove some mods it can break your game and you will need to reinstall the game, this is also called the “Dirty Way of Modding ” MO2 - My way was NMM -> Vortex -> MO2 It is honestly easier to use it, even if they say Vortex is user-friendly and so on, i think MO2 does a better job in pretty much all aspects. Based on what I've heard, you should stay away from Vortex. I still prefer Vortex but MO2 is technically more useful. It's a criminal suggestion. Tannin was the chief designer of both, so if he'd thought MO2 was the Only Way to manage mods then I doubt that he would have taken the job to lead the development of Vortex. Edit: reinstall everything, just use the vortex download folder as mo2 folder so you dobt need to redownload the mods. Vortex has collections and automatic ESL flagging. Re-activating the 20 mods, one mod at a time, also takes 15 seconds in Vortex but 2 minutes in MO2. I also like all the neat features MO2 offers for organization. It's not like it'll kill you to use one or the other, but DO NOT USE NMM. There comes a time when the convenience features in Vortex either become crutches that hold you back or they actively sabotage your work to create a stable playthrough. I thought Vortex would become the "de facto standard" back then with their help. So, I decided to tear their instance apart and see what made it tick. I use MO2 because I love its virtual folder system, but it occasionally has some quirks with Oblivion. I happen to use NMM on skyrim classic because it's just what i used at the time. Now with the Well, the question doesn't really make sense. Let Jan 29, 2023 · With MO2, the only "Collections" like options would be Wabbajack lists. I'm definitely using it moving forward. MO1 does allow to not load dummy-BSA and let BSA override loose files, neither MO2 or Vortex allows this. Vortex is perfectly fine to use, however MO2 is better for large mod lists, and I have found Skyrim modding in particular less headache inducing through it, but Vortex is a lot more user friendly at first glance, ultimately it’s up to you, but I would suggest learning how to use MO2. Vortex is designed to handle modding any game on Nexus, so it needs to be slightly more complex/robust. Vortex only needs to be run when you're changing your mods. Learn why Vortex is better than NMM for most games, and why MO2 is better than Vortex for Bethesda games. Aug 18, 2018 · Vortex was created by Tannin, the same MO2's author and Vortex is now the number one mod manager available in Nexus. The fallout community in general swears by MO2, yeah. it is pretty, and gets the basic job done. MO2 lets you order stuff linearly. Vortex over MO2: Collections. I have extensively used both, more on the side of MO2 rather than vortex. Vortex is fine, but it doesn't have the same file and load order protections that MO2 offers. For some reason it's one of, if not the most polarizing topic on this sub. Jul 24, 2019 · In many regards, Vortex is the amalgamation of now almost 10 years of our joint experience in making and maintaining mod managers. No, you can point MO2 as /mods/-directory use the "Mod Staging Folder" you used for the game in Vortex and all mods installed by Vortex will show-up in MO2's left panel where you can enable them etc. TLDR. Once you actually know what you're doing, then it's nice to use MO2 where you can have more control and see what you're doing. It is worth noting that Nexus is working on the mod manager to end all mod manger right now as a replacement to all three (Nexus Mods App) Manual is king. It has since had compatibility added for other games, but still doesn't require the same Vortex automates a lot that mo2 makes difficult, mo2 automates a lot that make Vortex difficult. So they tend to work better with Nexus' attempts at one-click MO2 holds the mods in its own folder and doesn't need to put them in the game folder same with ini files MO2 has its own that overrides the games. It's a bit like asking whether you should make toast using a toaster or a dishwasher. SKSE versions. Vortex is topological. I regretted installing Vortex almost immediately. Actually, for users as mentioned by OP that won't do any changes at all to a mod-list but will just install mod-list and play, Vortex is objectively better since for one users won't have the extra overhead of USVFS every time they start the game. If someone is comfortable with MO2, I'm all for using it, you do you. It is sure to grow over time. Jan 14, 2021 · Since MO2 never physically adds any files to /data/-directory any mod installed by MO2 won't interfere with Vortex. Thanks for your post. I was really looking forward to it too, but was positively unusable for me. However, people will be less willing to help you if you use Vortex. Biggest reason to use MO2 over Vortex though - No redeploying. Switched from Vortex to MO2 a few months ago and actually being able to control my plugins instead of trying to basically wrangle if-then statements and fighting the damn program itself to get plugins organized is well worth the switch just on its own. vortex对mod文件的排序很强。不像mo2只是告诉你某些mod之间有文件互相覆盖,vortex会告诉你具体有哪些文件冲突, MO2 and eventually, probably Vortex are probably better for the average user who doesn't really want to or know how to get more hands-on with their mods simply because of the way they install, check, "deal" with conflicts, and compensate for shitty authors who can't package mods. I have been modding these games since 2008 or so, so although I can't exactly remember some things, I can tell for sure Vortex comes from NMM, which was a different project, non directly related to OBMM. com/c/ADHDecent?sub_confirmation=1_____Mod Org MO2 Vs Vortex: A Comprehensive Comparison. Years ago this sub preferred Vortex with MO2 kind of being the silent "pro" portion of the sub. In which case MO2 can use bashed patches just fine. MO2 has a handy . some of them hate it because of it putting the files directly into the game folder (which it does but you can just "purge" it and it will leave it completely vanilla). Mod Organizer 2 vs Vortex Mod Manager. But you really do need to forget everything you know about how things are done in MO2 and learn how they're done in Vortex instead. Obviously that didn't really happen. For years. In fact i hate the whole modding process. Once you've learned MO2, it is easy to use, it's learning that is hard. Having been with vortex since it came out, and been nudged to MO2 for ttw and morrowind, i would lean toward making the investment in learning a bit about MO2. I just wanted to check in as I've been outside the Bethesda game suite for a while now and wanted to verify MO2 will work for Starfield; if yes I'll be using MO2 also. Having to reread and remember all the incompatibiliies with mods and reading/testing for weeks and months (i did that several times and still lost 4 characters after hundreds of hours - im sick of it) just to know the right installation order of mods. Why is MO2 better with overwrite controls? As far as I can tell, both mod managers offer the same functionality in terms of overwrite management, they just present them in a different manner, with vortex using a graphical, node-based design, while MO2 offers it in a list-based manner on the main pane. Vortex is just something they see first thing on nexus. Most mods are just simple drag and drop and thus preferred method is manual installation. I would recommend installing the 1. one thing I liked and maybe vortex does this now, is that your load order is just a text file that you can easily backup/diff/version control. sbpus ywnpy upsyr oipz ohti zoxh bkpk eagquwuu ocyhfz kaf