Tarkov interchange map extracts reddit. Literally hadn't fired a bullet yet this wipe.
Tarkov interchange map extracts reddit meh. Seriously, all we needed was another extract at southwest corner and all would've been fine. Then add the highway extract and Interchange extracts are fixed. There are a total of 4 spawns that give you roadblock and the rest give you Outskirts. All players of a lobby-made the only co-op exfil i use consistently is on reserve playing as a PMC. If I run in and don’t turn on power, I’m most likely gonna run into someone in a weird spot/angle/choke point where I don’t necessarily want to fight. Hit each map's extract 4-ish times and move to the next map. Also with interchange once you find yourself at the front it’s pretty easy to know where to extract. Legend! Do you know where you get the new keycard? Interactive Maps for Escape From Tarkov. I don't mind an extra 0. Learn those spots, and either grenade common ones, or approach in a way where you can slice each area. No PMC runs yet. I did a quick search on a few things that might fix it (dropping items, reapproaching) but no luck. That said, aside from Labs due to hackers and woods I hear a ton of complaints about interchange as a whole. Thanks for updating this. Maybe Terminal will become the main market map. It's insane the amount of shit they have them now. Also adding loot drops in raid to your stash would be great. It's very easy to avoid PvP, and it's easy to learn the "half-half" style of the map and orient yourself when you see water or other landmarks. I’m fine with the loot being spread out more and an actual incentive to roam the whole map other than hit A B C then extract. Instead we get a PMC+SCAV exfil (completely useless), a no-backpack-sucker exfil (completely useless) and an exfil where you have to run through THE WHOLE MAP to activate it (completely useless). pretty much everytime i kill a few people and end up with more loot than i can carry i run up towards the pawn buildings and voip at some playerscavs. First run on @bstategames Tarkov Interchange map with an AKS and no armour. I put my highest effort yet in my primitive editing skills to put it together. There's no excuse really, this is the only map that is so notoriously known for basically nothing but extract camping (outside of D2 on Reserve). I see guys running to extracts or happen to run past me or near me while I am going to the same extract. Maybe if Interchange got to the point of having like 4 or 5 extracts then a 5 minute timer would be somewhat reasonable, but most of the map would come to this car. I haven't played much since all the new extracts were added, but there are two simple extracts that are very easy to find, just opposing corners of the map. I'm loving it this wipe. However, its intricate layout and overwhelming size can be quite stressful to manage for new and veteran players alike. Interchange is the best map for fabrics such as rip stop and codura for quests and acquiring armors from Ragman so don't be surprised if you run into some PMCs in clothing stores looking to stock up on fabrics. Customs: with the mew expansion it is one of the best maps in my eyes. Updated version. True but you're still first to tech stores, which is arguably the best loot spot in the map. Go to the maps you need to for tasks. I was extract camped literally only once. The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games There’s a pretty good Interchange map on like game maps uk or something like that. The safe room also has loose loot in and weapon boxes. You can also keep an eye out for the large mall sign towers which are roughly on the southwest and northwest corners of the building. If not you know extract is generally safe, so make your way but look around for other players trying to extract too (behind you, beside, other angle to approach extract, etc). The area in which you can extract is not clearly defined. im not taking my chances with people that barely speak english though. There's also a static no backpack extract that is always available. I haven't used the in game Tarkov maps in over 2 years, so I'm not sure if there has been updates to them. Woods has a car and multiple extracts, granted outskirts seems to be the extract 75% of the time. Every other map would be easily improved if they had 100%. If people actually played the game on that map, instead of just camping in a corner for 40 minutes, it would be a great map. The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games Members Online It's been 2 years since Pestily taught me how to play Tarkov, this is my best scav raid so far! Factory- super small, simplistic map. Of course the extracts are extra awful and campable. Interchange; Same problem as woods, you got railroad extract? I think inside the mall can be confusing, but the two extracts make it easy for me to find them which makes all the difference. 1235 I tried to be as precise as possible but hence the huge dimension of the map, this task is very hard to accoplish and so there may be some differences. And if the multi-floor audio in the game would work. Interchange is the best PVP map in tarkov and the map overall is an amazing map compared to all other FPS out there. Hole in Fence: Only possible to extract without a backpack. Others already spoke about the Fire for the boat on customs or the green smoke at Old-Gas, things like that. That was sarcasm. In the interchange scenario, you’d then be able to take both extracts, but since they open randomly there’s a chance you’d have to stay in raid until the one you wanted opened or risk the other. Tarkov is about suffering and escaping against odds stacked and STACKED against you. I got so sick of getting extract camped that I tried it myself and its sickening, its too easy, and pretty boring. 21WS always had a trooper in it, and the lockers would have Interchange (Railroad): Hide in between the trains or stick closer to the main interchange (road) to catch people before they get to the extract. I had a lot of trouble learning Customs because of the roadblocks and forced paths you had to take, so Interchange is a big difference. If i have to speak serious i would say what lighthous straight up brokes tarkov concept of the map with 2 sides clashing on eachother because everyone have extract at the opposite side of map which encourage PvP. 7 rep overall from all the car extracts if that. You then extract by using the keypad inside the saferoom. 873K subscribers in the EscapefromTarkov community. Saferoom Exfil is down in the garage, you need to activate the power in the power station and unlock it with a #11SR Keycard on the 2 level in a fake toilet in the burger store. (+0. This is a nice change of pace from maps with more convoluted or narrow extract options. The only maps that aren't like this are Factory and Labs. (At least for me) Agreed. For Reserve, the sewer manhole is a quick, easy to get to extract on a map that is hard to extract on. The map is largely a square, extracts are at opposite corners, there are only 2 extracts that ever change: Emercom and Railway so you will always have 1 or the other and it will be on the opposite side of the map from your spawn. Lots of loot, easy extracts. You can do exactly what the scavs are doing on interchange as a PMC - just buy an SJ6 and run into position on the mall. If it happens a few times that would be ok, but every time I have scaved into Interchange since Black Friday, I have been exit camped. The mall itself gets easy with some familiarity, you'll learn the key stores and layout. 25, 0. With markers for PMC, Scav and Boss spawns, extractions, transits, loot, keys Mar 29, 2022 · The Interchange map is one of the most profitable maps for players to gain loot and supplies in Escape From Tarkov. Scav Camp: Only possible to extract with a friendly PMC/Scav, depends what you are. Interchange has the quickest hidden stash run, depending on your spawn you may only get half the stashes but it was my first “loot run” I memorized in tarkov. 0 of the new interchange Map from the game Version 0. - New keycard locations. Interchange with the keycard extract now people will just sit in the middle of the map and camp a dark corner until 1 minute is left. You have no extract on the northwest corner and northeast is onetime extract. Extract camping on factory is rarely worth it, everyone knows the spots and checks them every time they leave. Are the two store alarm disable buttons something you want to show? This has been the struggle that has kept me distant from this map for the past 2 wipes, the fact that these exits are so easily camped. could recommend you sitting behind that fallen wall near the main highway, you'll 100% catch a player or two during a raid there. Thank you! <3 Scavs can just camp out the extract points then just walk 5 meters and get out after killing you (have no problem with scavs extract camping, but they just shouldn't be able to extract at Railway or Emercom imo). Another example of this type of extract is "Hole in Fence" extract on Interchange. I’ve extracted as a scav on interchange with a pmc once. Interchange has car and hole in fence if you don't feel like risking the 2 main extracts. I am on the quest Sales Night and I need to extract 7 times. Edit: interchange is the tarkov map you dont wanna hang around more than 15 minutes since afterwards people could be around every corner like you experienced. Transits are available 1 minute after the start of a raid and have a 30 second timer. When you build a map around the concept of long hallways surrounded by endless possible locations to hide in, you're building a map which punishes movement. Only a small handful of spawns to learn, always get the same extracts Interchange- Map is just a large square with your 2 main extracts in opposite corners. Way less chances of getting extract camped as well which is another downfall of Interchange, having only 2 main extracts. But it is definitely a hassle - there are a number of "best" paths out for both NW and SE extracts that give you the best chance of avoiding ambush or getting shot in the back, and all of them take a lot more effort than simply sprinting the shortest route possible while moving cover-to Woods; If you have the extract on this side of the map, you could just walk another 40 meters and not risk being betrayed by a player scav. I have run interchange maybe 4 times today on a scav and 9 times on PMC and We need this in interchange. Put as much effort into how you leave as you do moving within/around the mall, and Interchange isn't so bad. Graphically the map is amazing and in terms of artwork it is one of the best maps, but I just feel it plays really bad with the current tarkov gameplay, with the lighting, minimal extracts and close spawns it just feels a task to play, especially end wipe and I think it could do with a big overhaul. This map is huge so will give you a lot of detail. Literally, one other extract. Interchange is a fairly bad map to loot now, respective to the others. You have the three tech stores all next to each other outside of Oli. The Interchange Map – What To Expect Aug 21, 2023 · Interchange is an excellent map. Ridiculous that they implement this a month after the wipe begins and doesnt let anyone know its happening, even with the 2 new car extracts you net like 2. Interchange. It’s just these extract points make it very easy and also encourages those who extract camp to use interchange because loot is so good. The stashes are pretty much equally placed around the border of the map from one extract to the other. For some reason extract camping is much more prevelant on Interchange even though both maps have around the same Raid time and only 2 primary exits. I love the oppressive atmosphere, the overall lighting of the map, the layout etc. I should point out that the map contains an entire mall and the idea is just one segment of it, knowing the names of all the areas within the mall, like Idea, OLI, foodcourt, and smaller shops area would make any map you make much more helpful. 12, etc (halfing) until you get 0. I prefer to enter the extract with 1 minute left or less, usually safe that late. So many times I run into pmcs who just start blasting when I scav in, when I’m a pmc all I do is die to pmcs lol. When I first started playing after customs, interchange became my map and I played it religiously, eventually you start to learn. For example if you're looking at the front of the mall it would be around the right side of the map, follow the wall down until you see the trucks and tents and there is the extract. I've spawned there a few times with it not being there either. 1. Wander the edge of the map and you'll find your extract every time. You gave more to Shoreline, despite it already having so many extracts, yet you neglect the map that barely has any. Obviously interchnage would be a bit weird to implement for the sake of realism, but it needs another extract regardless I still do this on co-op extracts but most people I have managed to get over to the extract don't know the beat or were not around when that was started as a thing. Interchange car extract is incredibly useful because running from ULTRA to Railway takes 5 minutes with a full bag, but only 2 if you're running to car. Probly one of the best maps that they have. They are always well hidDen and when I try to scope them out I just cant see them. Stop being so hasty to get to the extracts and pay attention. I come from rainbow six siege and interchange is essentially an r6 map (layout-wise) You always have 2 or 3 ways to flank, reposition and rotate. The unofficial subreddit for the video game Escape From Tarkov developed… Pull up the maps on your phone, might be small but at least you'll have them for reference. Again it’s a map plagued by extract campers. Yeah except customs has a lot more extracts spread further out. I rarely turn on the power myself unless its under 20 minutes. Also your point doesn't apply because the car doesn't start backfiring for 5 minutes drawing everyone in the map to you. Shoreline has path to lighthouse no matter where you spawned and the 3 other corners of the map. Probably so and I can’t agree more with the keyed rooms being dogshit. It’s very big so at first its very Confusing. I hope its both useful and fun to watch. Rock Runnel on Shoreline. Reply reply So basically the reason I turn the power on if I spawn there is bc it draws people towards KIBA and the middle of the mall. Using the car, and co-op extracts (and now with the addition of Fence Daily tasks after unlocking Intel Center 1 in hideout), getting 6. In my opinion I should have extracted the moment I went up on the street, but there is an issue here. watching videos on those maps and what to look for will help learn those. Unless you buy the 11SR In Escape from Tarkov, transits are used for map to map travel without leaving a raid. Custom tactical maps with all exits, loot, keys & weapon spawns marked out. Interchange is already one of the easier maps to survive on if you play it right and has a lot of easy guaranteed extracts like no bag or co-op. This adds a lot of variety in extracts, makes extract camping harder, and lets you get out with more loot. Most people don't extract until well into the middle or late portion of a shoreline raid from my experience. I dont know why yall hate it so much Too few extracts, contributing to the ease and profitability of extract camping. went to the scav camp extract and no one showed up. First time I've ever been able to join up with a friendly scav and make it to a scav required extract. For players looking for actual good profits, it's just not worth it. Before we got lighthouse and train extract it was just tunnel and road to customs. It already made woods so much better especially with how bad that map lacks extracts. com/open?id=1uWDb7cCAB-8FEe79gpFSHxavDzHJCTlt. I was wearing an altyn and hex grid armor with an RPK. It is the fifth map that was added to the game. I’m a bit confused with how extract work, so say I load into Interchange, I look at what extract are available but only two locations, Hole in Fence… Honestly don't see extract camping as a problem, more over it's honestly a viable play style. Lighthouse is really bad map extractwise. I dropped you an M4 and a zeroed out gen 4 assault armor. Hey there folks, here for you the first Version 1. Issue being the size of the map. The layout of interchange is fantastic everything else is pretty garbage. Even if car and safe room have been used already that just means that the other extracts like rail and emercom have a lot less possible PMC's that could camp them. Mainly because Tarkov is Tarkov and will do some odd things sometimes. I have no problem with extract camping but there must be an option for every player to leave the map with their loot without ever coming close to someone on the extract. Also, yes I’ve ran into 2 extract campers alone yesterday. The worst extracts - two primary extracts for PMCs means you're going to face extract-campers here more often than any other map. Link to latest map: https://drive. 2 s later going through my skull. Every map should have 1 coop extract, a couple item required extracts(for example red rebel, paracord, roubles), and 2-3 or more normal extracts. 5 11. imgur Interchange is my personal recommendation. Additionally, the computer and tech loot is nice for newer players. Spawns and extracts are probably among the worst in the game. Sj6 to get inside and hit the hotspots. If you dont want to no back pack. I just wish keyed rooms held value and have incentives for people to play like chads instead of lurking in the darkness to get the loot. After a transit is activated, no other transits or extractions can be used. More than likely you'll find some rat player scav sitting at that extract like he wants to leave and then dome you for your loot. What are the safest methods of getting to these extract? What are the most common places to find campers? Is a ranged optic the best way to guarantee a safe extract? It's dirt cheap to do (costs you a Prop each time), and you can basically do it over and over again once you're dehydrated the first time. He lead us around the mall to dead body’s and then we headed to extract Streets actually makes effort in creating a lot of interest points and interiors in the entire map. Do your tasks up to level 20 and unlock LL2 with each trader then pick a map you want to really learn inside and out. A Each map has certain spawns that are tied to certain extracts. The map on a website I'm using for the game shows both Scavs and PMCs can extract here, but as a Scav I don't see it listed on my extracts in the game (and have never seen it listed). Exvil campers love interchange. It's not like therr is a magical ring of invincibility around extract or you know an instant extract. I would go as far as to say that Interchange needs a sort of "Loot Overhaul". that's the beauty of tarkov. This map is really begging for another extract available to both Scavs and PMC's in the northEAST corner by overpass It is the same 0. and as a new player (160hrs or so) I'd really like to know what veterans advise to learn on the map. Similar to the VIP but just a huge delay on when you can get out. But it’s my favorite map cuz the firefights are the best are on that map. It's a legitimate way to play the game. Map: Interchange. - Alarm switch on the second floor. Did my first coop extract today, some guy came up to me on interchange as a scav wanting to extract. It's much more faster and efficient doing any other map. Literally hadn't fired a bullet yet this wipe. For Interchange, the extract is out of the way from the 2 other Compared to some of the other extracts on maps, Customs bunker extract is extremely easy to extract with the amount of brush cover right next to the extract or even in the extract itself. Its so easy to extract camp. It really is stupid and puts another +1 on why Interchange needs more More pmc’s and scavs need to work together for these extracts. 26 to 3. Regardless of your skill level I hope you can find something new. You need to memorize a big rectangle and whats around/inside the big rectangle. I managed to get to the extract (Interchange Emercom Checkpoint), and the countdown did not trigger. Every time I extract Interchange I feel more exposed than any other map and basically just accept the fact that it’s a gamble on whether I get shot down. D2 and Hermetic both have incredibly narrow approaches in a very dark environment. i do give them a chance to run away, if they dont they die I think shoreline, woods, and interchange could all benefit from a red rebel extract. 25 rep so I agreed, fence reward was garbage though Reply reply extract camping on interchange is more of a thing simply because ~50% of the server will be moving towards either extract, with <1% taking the car. Like I said previously, callouts and map knowledge is huge On interchange it’s usually Power and one of the two problem extracts. Im thinking train from looking at the map and their current reliance on trains in two of the maps and the abundant train extracts. Now before I say anything, I want to preface this rant by saying I'm mainly a solo player and no stranger to the rat strategy. Easiest to learn your map directions. I feel like you have more options to approach extracts with cover on Shoreline too. Can Scavs use Hole in Fence? Is it normal for this extract not to be listed as an extract in the game? man I love interchange but these extracts kill me. If you do use an external I would suggest just using it to find extracts and knowing which way is north. I would only get the exfil key since that area of the map is largely ignored, and makes for a nice, safer extract option so you don't really have to leave thr mall. Interchange is a really free form map because of how open it is and how straightforward the extracts are. I've still managed to get around 20-25 co-op extracts this wipe. They will make you go to most maps and visit a lot of different areas of each map. Let me extract without forcing me to walk for 10 minutes on an empty map. Add a cheaper keycard extract at the garage, so people will actually realize that the underground area is also stacked with loot and fun to fight there - There are several PMC spawns literally on extracts. Never been more stressed to find an extract. 70 - 1st) Actual size of Tarkov maps v0. One of the challenges is the centralized location of higher value loot. Even if they just modified the terrain to make the approach to the extracts more reasonable/with some sort of cover would make a huge difference. I've done a dozen raids and had it not been there. - Power switch. View source History Talk (0) Interchange map for Escape from Tarkov. Add a red rebel extract at the side of the mall to "climb the roof and get away with helicopter". Manhole extract on Reserve is a classic to camp from that building right in front of it, second floor. Watch some extract camping videos. However, if you spawn at Emercom extract, you can't use it as an extract because your "guaranteed open" extract is Railway, which is on the opposite side of the map. A lot of the stuff you learned on other maps can apply to interchange. Emercom is on the oli side of the map outside at the end of the road next to the tents and trucks. I play interchange more than any other map. Yea but the entire point of this bitching is all the PMC extracts are 90% in the south west of the map. Recently got the interchange extract with 2 friendly guys but Reserve might be a good bet, extracted a good lot from there last wipe 🫡 Reply reply Okay, so under some post I have seen people complaining about being constantly extract camped on Interchange. Lay prone up there and you're hard to spot and have good sightlines. Otherwise if you use one of the 2 main extracts watch you right, left, center, and back lol and don't trust a single bush. Campers are generally pretty bad and when they get caught out they aren't in a position to fight back. Interchange (Emercom): You can get up on the small roof over the truck loading part of back-OLI ramp. 0 scav rep is reasonable. 856K subscribers in the EscapefromTarkov community. The whole reason I created the map was two fold. The car extract on Woods is a frequently used one and quite campable. I'd actually argue interchange is more beginner friendly, primarily because of it's very clearly defined easy to remember extracts. Extracts are simple. It’s not confusing like labs cause labs is just a giant maze sometimes to new players Hello all, 1 hour ago I extract as a scav with 3 PMCs on interchange, and I loved to use the COOP extraction again after few wipes, it feels so good to earn the PMCs trust specially when they are well geared, I made this post to mostly thank the pmcs that extracted with me I tried a lot a week ago, and died countless times trying to voip every single PMC I found, then I just forgot about it Go to the extract in offline raids and figure out the best places to extract camp. Usually someone will try to extract and you'll hear gunfire if there's campers. I die to desync far more often than I die to exit campers. For those calling extract camping a valid play style: your entire method of play will be patched out of existence the moment they add an extra interchange extract or adjust the fact that 85% of players on the map have to take a single extract - time to learn how to actually fight and “get gud” IMO i think they need to really work on some more extracts for other maps, interchange is certainly one which needs more or at least some of them to be changed. Shoreline is possibly the best map to learn as a new player, especially if you're starting Tarkov blind. Nikida literally made the timer long enough so granada have enough time to explode. Avoiding the extract camp is also so useful if you're heavy. The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games I sprinted across the open railway next to the south wall and crouched to recover stamina only to hear a single shot from presumably the south east corner of the map 0. that is for most maps except d2 on reserve where it's literally just a funnel and there is no way to really clear the extract. That got me curious since my personal experience is completely different. 11 TRICKS, RAT SPOTS and TIPS on the INTERCHANGE map. To provide a map with accurate spawns which seemed to not exist and to help my PvP oriented community visualize how they could push spawns and catch PMCs on their rotation. Similar design problem that shoreline has, although extract camping is 10x worse in interchange due to the limited extract options. I would recommend extracting once from each extract in a map, that's typically what helps me learn the maps the most as the extracts typically are across the whole map, so after leaving at each extract you should have a general idea of map layout. The interior is more confusing, but still a relatively simple square layout. Great start to the wipe BSG. Reddit Crowdsourced anti-cheat Development solution for BSG? Posted by u/jlac7979 - 1 vote and 10 comments And theres ofc car extract butyeah gl taking that if you arent extracting 10-15 min into the raid, cuz that shit is gonna be gone. Interchange is also my favorite map and I like looting Kiba and some of the other spots, just good loot for me. Shoreline is a big map but not very dense in terms of loot. For example, if you spawn at the power plant on Interchange, Emercom extract is guaranteed to be open for you. Ive played Interchange 10 times now trying to do one quest and 3 times i was able to actually get the quest obj and then all 3 times died to an extract camper and have to redo it all over again. google. I just met up with a scav who was looting in kiba and you stuck with me and my buddy all the way to scav camp extract. Welcome to the largest Alien Worlds community on Reddit! Run Well the map is big enough that people trickle in a different times. Interchange just plays as a big square, with most of the exfils on the perimeter of the square and most of the loot being in the mall in the middle. 96 on Interchange. Would cease a lot of frustration trying to extract that place if you don't use No back pack extract or the hidden room extract. Bravo Nikita. Just take your time to Travers the map, minimise the angles with which you can be shot from, clear every corner. 8. And again, Interchange is my FAVORITE map, but in terms of loot it is very spawn dependent. So having more extracts in the south west of the map ignores the entire problem. Hi there Tarkov gamers! (UPDATED FOR NEW PATCH) I myself am not the best at classic map reading, I've made another map that is a more visual representation of the in-game map by using in-game 3d blueprints. Theres no cover, the best move I saw people doing (and what I do now) Is crawl very slowley through the grass so that extract campers dont see them. There are almost no bottle necks or choke points. Obviously there's another Interchange map being promoted today, but yours has far greater clarity IMO. Issue Actual size of Tarkov maps v0. But to do this you have to spend $$$. Another is the risk of running into people because of limited extract options. The no bag spawn imo, should be changed to be able to take a bag but the extract timer is just 1 minute long. No there isnt. It’d provide a bonus to staying in raid late, and would completely change the map pathing to something more unpredictable early raid. The power substation serves as a good marker in the northeast of the map for orienting yourself. Also the extracts are shit. But if you're naked… Car extract on Interchange magically disappears . Do you want all computers marked on there or have you deliberately skipped some to avoid clutter? I can think of close to a dozen not currently shown. After loading to the next location, players will appear as close as possible to the corresponding transition zone. 14. Map-Controlling Squads - this is my favorite style to run in Interchange. Interchange is a badass map in theory but it suffers from terrible lighting and the fact that Tarkov rewards camping so much. Many argue it's terrible for a new player, but whenever I've brought people to the game, I've recommended interchange and it's gone well. Here's a collection of maps for all eft maps, showing extracts, loot, keys, scav zones etc and it was reffering to map genie not the Tarkov Wiki that hosts the The saferoom exfil is a god send and must have if you play interchange regularly since that map has such bad extracts plus it spawns some decent loot asw Reply reply Personal-Web-8365 I can legit only use Hole in the Fence or the Car extract on that map the majority of the time. Texho and Rasmussen below usually would spawn a GPU or tetris as well - and KIBA had a good chance of spawning armor on the mannequins inside as well as a good chance for modded out weapons on the wall - one having a thermal. As well you can see if someone is at the extract when you look at the list. Issue with extracts. Interchange is one of the best maps in theory but in reality its a nightmare. . Techlight almost always had at least one GPU in it, as well as a good chance to find a ledx in ultra med. If you are going to emercom or railway extracts you are doing it all wrong. Just wrapped up, or more appropriately failed, my best run ever. External maps are vastly superior, they can have almost everything marked on them. Interchange was the only other map that filled this role if you ignore the outside bc the outside is the same filler empty shit like the other maps. 2. So yes hard but yes rewarding also there’s a bunch of loot especially now with the led x spawns. Have SCAV extracts different. Size has something to do with it surely but I don't think the no backpack or power station extracts are used nearly enough. Yes, it makes a map hard to only have a few extracts, but that also makes it fun. Enough extracts and extracts are hidden well enough. I would say it’s a tough map to learn, even tougher solo. Interchange will always be the easiest map to learn. It is impossible for you to know exactly how many of your deaths are due to actual extract campers and how many were just you running into other players near an extract. But for the love of god add two more extracts on the two other corners and a car/boat extract in the garage somewhere. The extracts usually have a caveat to take them because they provide a benefit to taking them. Nice work though, can't wait to see an updated version Hello, fellow musketeers, As the title says, I'd like to learn interchange as I really fell in love with the map. theres really no options to disperse people out into different areas of the map and so you can set up with very high odds of catching people who have looted up, combine that with the new caches This is the only time I've ran into extract campers on interchange, I've ran into people by emercom and railway going to extract at the same time as me but it's normally new players who just crouch walk around the map so it's an easy kill Thats not problem of extracts but the size, they could increase playercount. As I said i'd expect to see this on every map not just interchange because this constitutes a considerable shift in game design. 4/10 Shoreline is just a bad map. i would say the other maps have easier extracts. Then you could argue that extract camping is just setting an ambush. But as someone else had said, I'm finding kiba to be very rarely looted. The South Interchange is a key transport location for the city. Located in the center of the interchange is a huge ULTRA shopping mall which was used as the main base of operation for the EMERCOM evacuation. Oh, and Interchange is the only map where PMCs and Scavs basically share the exact same extracts. I've done way over 500 Interchange raids on PMC and Scav collectively and I got out of roughly half of them alive. Got only one extract and it was scav camp. Interchange is a high loot map, and should have some challenges associated with making it out. If you are a FPS Its my fav map at the moment so I had a lot of games on it, Never met a real extract camper there. Is it bugged right now? If so, is there a workaround? I've also seen it pop out of existence once when I saw it was there. Interchange doesnt have 100% car and the extracts on that map are so fucking bad. Interchange: awesome map, great. Is this just a common problem? Is it this map?? What tips are there for interchange extracts or how am I supposed to play this map "Warehouse 4" still lacks a wooden crate in the botttom of the stairwell to the upper floor and a weapons crate if you go up the stairs and continue top the end of the "L" on the upper floor. Went as a scav to interchange. They promote action with their layouts while giving you options on how to move theough, and feel genuinely alive and lived in. 21 votes, 25 comments. I used to find myself following a usual path though, got to be careful to not fall into that trap and actually move around and explore - scav run obviously useful for this as zero risk. This map has a coin flip (50/50) shot of you having the exact same extract as half the other players on the map, so you are likely going to be running into other players also I made some "flow" maps of woods, customs, reserve on that could maybe help some new players understand which direction GENERALLY people go off spawn, high traffic areas and where the hot spots are. Kill 5 people and escapenwith 4 minutes left and two hydration points left. This strategic area connects the port and harbor with the industrial outskirts of Tarkov. Play it all the time, get all the good keys and just main that map for awhile. You have to run multiple stamina bars to get in the mall, hope you don't get sniped on the way, then multiple stamina bars running to extract. You really are the scum of the earth! Those players need to get a life. Had a couple of times that others tried to extract when I tried, so we met near the point and started shooting I actually tried extract camping there once, After waiting for 10 minutes I got bored and said fuck it, never gonna do that again. However 60% of the time I try to extract I just get immediately sniped from an extract camper. Fix the extracts on that map. Put it on the highway for all I care, just add one more. 01 for each car extract (independent of each map). Woods is in an incredible spot, there's no other extracts near it especially if you spawned east side. What a useless extract. Interchange is an amazing map ruined by speed running, the bots should be on the map in numbers before the PMC's are allowed to move, and player skav numbers need reductions, no one should be able to get to the tech shops without firing a shot. Inside the store itself can be a little confusing, but the map layout is also very easy to learn and has very clear cut paths between parts of the map, often with cover and low risk of even encountering other players or scavs. If I spawn really close to the extract (like in power on Interchange), I try to loot a few things things to ensure I get enough XP. So if you dont take Emercom, what extract are you taking my guy lmao? Posted by u/sexualHEALIN - 2 votes and 10 comments 848K subscribers in the EscapefromTarkov community. You can make bank on that map and rag gives a ton of xp for his quests so you'll level up fast knocking them out. Try to use either the no backpack extract or car extract if possible. Attempting to due a quest which requires the interchange v-extract to be taken. Lighthouse; way to many viable extracts for PMCs on this side of the map for that extract to even be worth using. Reserve isn’t a problem, only really Interchange and Factory, but factory is very easy because you have multiple exits, including gate 0 or underneath using key. It's a giant mall but the loot distribution is so centralized around a few spots. Customs is another viable first map to learn. The amount of times I've died to a guy who was AFK in some random spot and heard me running by in time to shoot me in the back. But Nikita and BSG killed the map by killing the lighting and overcomplicating the KIBA store. The fact you have to walk through giant empty fields to get to both railway and emercom is insane. Interchange and Shoreline are fairly simple maps in design, although I personally think Shoreline sucks for loot. It requires you to first swipe the new keycard #11SR in the mens bathroom at the burger king to be able to open the door. The no backpack exit with a good rig is all you need 10 min raids. Interchange is a location in Escape from Tarkov. - Added extracts. You'd have to sit at the extract you spawned from for almost 30 minutes in order to find someon 3rd car extract 3. Lenghtening time of players spending in raids by making extracts horrible is not good game design. Here’s a complete guide on how to navigate it. Extract camping is almost non existant, there’s so many extracts and you can’t guarantee someone will be coming right to it in the middle of an open field (Interchange) It just feels like besides questing there’s honestly no reason to run any other map, i can run streets and be in and out in 20 minutes struggling to fit all the good shit I literally just ran my first ever raid this wipe. Dont fear running to the mall and running inside. Simply do what they do with other maps. Factory just has the one main PMC extract and a key is required for the other ones. and if you don't feel safe, you probably aren't. Extracts can be reached in very wide paths if necessary. There's the ULTRA medical room which requires the ULTRA medical key(250k) and the power to be on. Interchange as it is is one of my favorite maps and I love all of Tarkov's maps. I still love the map because the design is great and you can do some awesome flanks but it needs new extracts, new lighting, new scav spawn timer limits, the list goes on. This applies also to the other extracts on interchange where if you get to far the extraction cancels. Little incentive to explore the map (compared to most other maps) Too few AI Scav spawns and spawns are not dispersed enough Large loot deserts throughout much of the map particularly on the second floor, eastern side of parking garages, and the outside areas. mwivgmruq dtojdf kle zfduab ckpw odbsk sjn jzci ctzaq pnhhsal